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Junkyard Kings
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Junkyard Kings Slot Review

Bullshark GamesBullshark Games4.3/5 · Excellent
Mike MalkovichReviewed by Mike Malkovich, Senior Casino Reviewer · Updated October 2026 · 18+

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Cluster7x7 gridBonus buySeveral RTP versions

Play Junkyard Kings Free Demo

Junkyard Kings is a 7x7 cluster-pays slot from Bullshark Games, released on 28 May 2024, in which a gang of rat kings picks over a scrapheap of discarded treasure. The headline numbers are a default RTP of 96.26%, a hit frequency of 37.14%, a maximum win of 12,000x the stake and a volatility rating of 4 out of 5 on the studio's own scale. The demo above runs the studio's free-play build with a play-money balance, so you can watch the cell multiplier grid behave without risking anything. Bullshark builds and distributes on Hacksaw Gaming's OpenRGS platform, which is why the presentation and the feature vocabulary will feel familiar if you have played anything from that ecosystem. The game is not approved for the UK, and it is also absent from the Swedish, German, Italian, Brazilian and Colombian lists; it is certified for Malta, Curacao, Denmark, Latvia, Spain, the Netherlands, Ontario, Romania, Greece and Portugal. 18+ only.

How the game plays

The grid is seven reels by seven rows, forty-nine cells, and wins are formed by clusters of five or more matching symbols in adjacent positions. Winning symbols are removed and new ones cascade down, so a single spin can run through several consecutive evaluations before it settles. There are no paylines and no ways count, which is the point: with cluster maths, the shape of the win matters as much as the count, and a tall, wide blob of low-pay scrap can be worth more than a tight cluster of premiums once multipliers are in play.

The core loop is the cell multiplier grid. Every cell starts at 1x. When a cell takes part in a win, its multiplier rises by 1x after that cascade has been fully calculated — so the first win lifts a cell to 2x, the next to 3x, and so on to a ceiling of 100x. Multipliers apply to any subsequent win that touches the cell and they are cumulative across cells, meaning a cluster that sprawls over several upgraded positions compounds quickly. The critical distinction is persistence: in the base game cell multipliers reset after every spin, while in free spins they keep climbing until the feature ends. That single rule is what separates the base game's modest drip from the bonus round's potential.

The features and what each does to the maths

Doubling Wild

A Doubling Wild doubles the multiplier of the cell it lands on — if that cell is still at the default, doubling takes it to 2x — then behaves as a standard wild, substituting for paying symbols. It is removed along with the other winning symbols once it has contributed. In a 1x environment it is a modest helper; dropped onto a cell already sitting at 20x, it is a genuine spike.

Permanent Doubling Wild

The same doubling behaviour, but after taking part in a win it survives and shuffles to an adjacent cell, doubling that cell's multiplier too. In the base game it disappears at the end of the spin while persisting through extra cascades; in free spins it stays for the duration and shifts position each spin, doubling as it goes. Doubling is multiplicative on top of an additive climb, which is the mechanism that makes the top end reachable at all.

Walking Wild

A Walking Wild travels two to ten steps in a random direction, leaving a trail of ordinary wilds behind it. The variance in step count is significant — a two-step walk is noise, a ten-step walk can rewrite a board and set up several cells for future upgrades.

Junkyard Scavenger Spins

Three scatters award ten free spins with cell multipliers that increase until the end of the feature rather than resetting. Four scatters award the same ten spins plus a permanent doubling wild active from the first spin. The feature RTP is quoted at 96.29%, and the Extreme variant at 96.26%; FeatureSpins run at 96.41% and BonusHunt FeatureSpins at 96.29%. Those are tight, honest numbers — no buy option here is quietly cheaper than the base game.

Reading the maths

A 37.14% hit rate is high for a volatility-4 title, and it tells you what the base game feels like: better than one spin in three returns something, but the returns are mostly small because the multiplier grid wipes clean every spin. You are being paid in change while you wait. Where the money actually sits is the bonus, and that is where the discipline is required.

  • Any bonus in the base game: 1 in 275.6 spins.
  • Junkyard Scavenger Spins: 1 in 306.1.
  • Extreme Junkyard Scavenger Spins: 1 in 2,770.0.

Translate that into bankroll terms. At one spin in 275.6 for any bonus, a 300-spin session is roughly even money to see a single feature, and plenty of 300-spin sessions will see none. The Extreme variant at 1 in 2,770 is effectively a once-in-a-blue-moon event for a casual player. If you prefer a shorter wait, BonusHunt FeatureSpins compresses the odds to 1 in 45.4 for any bonus, 1 in 49.6 for the standard feature and 1 in 528.8 for Extreme — a sixfold improvement in frequency for a correspondingly higher cost per spin, with the RTP essentially unchanged at 96.29%.

The maximum win is 12,000x, which is mid-table for a modern cluster game and sits honestly against the mechanic. Escalating cell multipliers capped at 100x, combined with doubling wilds, make that ceiling mathematically coherent rather than decorative — but it still requires a free spins round that runs hot from the first cascade.

One thing to check before you play: Junkyard Kings ships in two RTP versions, 96.26% and 94.33%, and the operator chooses which one to run. A near-two-point gap is material over any meaningful number of spins. Open the game's info screen at your casino and confirm the figure before staking; if it says 94.33%, play elsewhere. The same caveat applies across much of the Bullshark Games catalogue, so it is worth making a habit of it.

How it compares to other Bullshark cluster titles

GameRTPHit rateMax winGrid
Junkyard Kings96.26%37.14%12,000xCluster (7x7)
Piggy Cluster Hunt96.23%38.34%15,000xCluster (7x7)
Amazing Miceketeers96.24%33.65%12,000xCluster (7x7)
Culinary Clash96.29%33.66%10,000xCluster (7x7)

Junkyard Kings sits in the middle of its own family. Piggy Cluster Hunt hits slightly more often and tops out higher but is rated a notch tamer at volatility 3; Culinary Clash matches the volatility rating with a lower ceiling and a noticeably thinner hit rate. Within the studio's 7x7 cluster bracket, Junkyard Kings offers the best balance of frequent small returns and a serious top end.

Who it suits and who should skip it

It suits players who like a busy, cascading base game and are prepared to grind several hundred spins between features without losing patience — the 37.14% hit rate keeps the balance ticking over in a way that many volatility-4 games do not. It also suits anyone who enjoys persistent-multiplier free spins, because the grid-wide escalation during the feature is genuinely the most interesting thing here.

Skip it if you want frequent bonus rounds at base stakes: 1 in 275.6 is a long wait, and the base game's resetting multipliers mean the gap between features is rarely dramatic. Skip it too if you chase five-figure ceilings — 12,000x is respectable, not spectacular, and the studio's own Holy Heist offers 20,000x. UK players cannot access it at all.

Verdict

Junkyard Kings is a well-constructed cluster slot whose marketing and maths actually agree. The 96.26% default is above the industry midpoint, the feature RTPs are consistent with the base game rather than quietly shaved, and the escalating cell multiplier is a mechanic with a clear, traceable route to the stated 12,000x. The high hit rate buys genuine session length. Two things hold it back: the 94.33% build that some operators will choose to run, and a base-game bonus frequency of 1 in 275.6 that makes the headline feature feel distant unless you are paying for faster access. Solid, honest, and a little dry between bonuses.

Junkyard Kings pros & cons

Pros
  • Default RTP of 96.26% is above the industry midpoint, and feature RTPs (96.26%-96.41%) are consistent rather than quietly reduced
  • 37.14% hit rate is high for a volatility-4 game and keeps the balance moving between features
  • Escalating cell multipliers capped at 100x, persisting through free spins, give the 12,000x ceiling a credible route
  • Three distinct wild types (Doubling, Permanent Doubling, Walking) create meaningful board variety
Cons
  • A 94.33% RTP version exists and operators choose which to run — a near two-point gap you must verify yourself
  • Base-game bonus frequency of 1 in 275.6 means long dry stretches at standard stakes
  • Base-game cell multipliers reset every spin, so the mechanic only comes alive inside the feature
  • Extreme Junkyard Scavenger Spins at 1 in 2,770 is effectively unreachable for casual play; not available to UK players
Junkyard Kings gameplay
Junkyard Kings in play — Bullshark Games

Where to play Junkyard Kings

1Chanze
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2Winzter
Winzter9.5 Excellent
3RealSpin
RealSpin9.5 Excellent

Junkyard Kings FAQ

What is the RTP of Junkyard Kings?
The default RTP is 96.26%. However, the game also ships in a 94.33% version and the casino decides which one to run. Always open the game's info screen at your operator and confirm the figure before you stake.
How often does Junkyard Kings trigger a bonus?
In the base game, any bonus hits once every 275.6 spins on average, with Junkyard Scavenger Spins at 1 in 306.1 and Extreme Junkyard Scavenger Spins at 1 in 2,770.0. Using BonusHunt FeatureSpins shortens that to 1 in 45.4 for any bonus.
What is the maximum win on Junkyard Kings?
The maximum win is 12,000x the stake. Reaching it requires a free spins round in which cell multipliers — capped at 100x per cell and cumulative across a cluster — escalate sharply, ideally assisted by a permanent doubling wild.
Can UK players access Junkyard Kings?
No. The game is not available to UK players. It is approved for Malta, Curacao, Denmark, Latvia, Spain, the Netherlands, Ontario, Romania, Greece and Portugal, but not for the UK, Sweden, Germany, Italy, Brazil or Colombia.
How do the cell multipliers work?
Each of the 49 cells starts at 1x and rises by 1x whenever it takes part in a win, up to a maximum of 100x. Multipliers are cumulative across a winning cluster. In the base game they reset after every spin; in free spins they keep increasing until the feature ends.

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18+

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